{"id":44478,"date":"2022-07-28T13:00:00","date_gmt":"2022-07-28T13:00:00","guid":{"rendered":"https:\/\/www.itgesports.com\/uncategorized\/baldurs-gate-dark-alliance-2-isnt-fun-now-but-thats-not-the-point\/"},"modified":"2022-07-28T13:10:20","modified_gmt":"2022-07-28T13:10:20","slug":"baldurs-gate-dark-alliance-2-isnt-fun-now-but-thats-not-the-point","status":"publish","type":"post","link":"https:\/\/www.itgesports.com\/features\/baldurs-gate-dark-alliance-2-isnt-fun-now-but-thats-not-the-point\/","title":{"rendered":"Baldur’s Gate: Dark Alliance 2 isn’t fun now but that’s not the point"},"content":{"rendered":"
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Baldur’s Gate: Dark Alliance 2 is old, clunky and boring, but at the same time I am entranced by it. This is history I’m playing; the game is 18 years old. There’s nothing you can do short of remaking it that’s going to make it feel young and exciting again – and Wizards of the Coast tried that last year with Dungeons & Dragons: Dark Alliance<\/a>, and look how that turned out (clue: not well). So all those lumps and bumps I feel while playing it – all those things that have been smoothed by the many waves of action role-playing games since – I don’t mind them. In fact, I love them, because they’re what revisiting Dark Alliance 2 is all about.<\/p>\n