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Overwatch 2 review – a brilliant teamplay experience in the grip of an existential crisis

Overwatch 2 review – a brilliant teamplay experience in the grip of an existential crisis

Overwatch is a superhero story, and if there’s one thing superheroes adore doing in their marketing materials, it’s staring dramatically outward at something you can’t see. Overwatch 2’s launch menu art is a classic example of this – and also, a convenient cross-section for the game’s wonderfully varied, albeit mostly returning characters. There’s Tracer, original mascot and the game’s worst troll, using her teleport dash to mess up the enemy rearguard, then rewinding herself to safety. There’s Mercy, a single-target healer who handles like a ninja given a well-spaced team, with the ability to swoop towards allies. And Genji, an actual ninja – terrifying with his sword unsheathed, a puny, scuttling annoyance to any hero whose shots he can’t parry.

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