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Prodeus review – a fearsome hybrid of old and new FPS ideas

Prodeus review – a fearsome hybrid of old and new FPS ideas

Every retro shooter straddles the line between classic and modern design, whether it’s a new game built in an old engine like Ion Fury and Wrath, or a good old-fashioned murderfest that uses cutting edge tech like Amid Evil. But none walk that line as precisely as Bounding Box Software’s Prodeus. This is an anachronistic high-wire act, synthesising old and new ideas in a way that is always exciting, occasionally inspired, and defies easy categorisation.

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