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Cyberpunk 2077 Patch 1.6: the Xbox Series S 60fps upgrade tested

Cyberpunk 2077 Patch 1.6: the Xbox Series S 60fps upgrade tested

It’s been six months since the release of Cyberpunk 2077’s 1.5 update – the milestone patch that finally added native support for current generation consoles. CD Projekt RED has not been idle though, the new 1.6 ‘Edgerunners’ update arrived last week, tying in with the new anime. A raft of new content features are added, but the focus of this piece is on a brand-new Xbox Series S performance mode, along with optimisations to the 30fps ray tracing mode on PS5 and Series X, where long-standing complaints about high input lag are finally addressed. Going into this one, we had two separate objectives – to put Series S’s new 60 frames per second mode through its paces and also to quantify the latency improvements on the more powerful consoles.

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